AI Insights · Timothy · October 2024
Top 5 Anime Games Performance in the Middle East, Q3 2024
In Q3 2024, anime games like Solo Leveling:Arise and DRAGON BALL LEGENDS saw varied performance trends in the Middle East, with fluctuations in weekly downloads, revenue, and active users.
The third quarter of 2024 showcased intriguing trends for the top anime games on a unified platform in the Middle East. According to Sensor Tower, these games experienced diverse shifts in weekly downloads, revenue, and active users.
Solo Leveling:Arise from Netmarble Corporation had a notable presence. It started the quarter with a peak weekly revenue of around $61.7K in early July, followed by a gradual decline to approximately $21K by the end of September. Weekly downloads peaked at 18.8K mid-July, but saw a significant decrease to just over 2K by the quarter's end. Despite this, weekly active users maintained a strong showing, growing from 160K in July to 214K by the end of September.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. experienced a revenue peak of $89.7K in early July, which then tapered off to about $34.5K by the end of September. Downloads began at 7.6K, fluctuating slightly but ending the quarter at 5.8K. Active users showed a consistent presence, starting at 48.7K and ending at nearly 50K.
ONE PIECE Bounty Rush also from Bandai Namco, demonstrated a significant revenue surge in late August, reaching $135K, before settling at $78.1K by September's close. Downloads were relatively stable, beginning at 5K and closing at 4.5K. Active users remained robust, with numbers hovering around 85K to 88K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE showed varied performance, with revenue peaking at $62.4K in late August. However, downloads started at 2.4K and decreased to about 1.2K by the end of the quarter. Active users saw a slight decline from 24.5K in July to 21.6K in September.
Lastly, NARUTO X BORUTO NINJA VOLTAGE had modest revenue figures, peaking at $1.4K in early September. Downloads showed a slight increase towards the quarter's end, from 1.1K to nearly 2K. Active users also saw a minor uptick, ending the quarter at about 2K.
For more detailed insights and analytics, visit Sensor Tower.